我提前提醒你,我不太懂中文,所以我问你,如果可以的话,用俄文或英文写在这里。 中文也可以,我会通过翻译了解的。
Please somebody help me to translate the description into Chinese accurately

Hello everybody!
This is my modern SMBX-compatible game engine which is a result of an effort to port the original SMBX's source code from VB6 into C++ (Here you may find details of the porting process (in Russian): https://habr.com/ru/post/582566/). It's the first engine that is standalone, has very accurate compatibility with original SMBX without depending on the original executable since foundation, cross-platform (doesn't depends on Windows and doesn't depends on x86 CPU architecture). This engine is not just for playing SMBX 1.3: it has more unique features and gets actively extended to receive more new features.
I will keep it as a functional and powerful (and at the same time, resource-cheap) engine with keeping the full SMBX 1.3 compatibility (including the ability to re-enable all past bugs required to play certain levels/episodes).
Moondust Engine (the counterpart of the main project) will be focused on the development of brand-new games without looking at past bugs of SMBX.
Current stable version is 1.3.6
Current in-development version is 1.3.6.1-dev / 1.3.7-dev
All downloads for my official releases at my official page here:
Downloads for in-development versions (May get updated almost every day, use them to test out all the latest features and help find bugs until the next releases)
Submit bug report is here if no duplicates or reply to existing issue to confirm/append more info about the bug:
Wiki that contains lots of useful articles for TheXTech is here:
How to install Moondust Devkit and develop levels/episodes for TheXTech using its unique features:
Source code for the project is here:
Have fun and 喝了! 🦊